Disable framebuffer console support - SDL won't work.

Weez
Hi guys,

I wrote recently an app using the SDL library - everything runs nice and
smooth, but there is one problem. I want to get rid off the blinking cursor
while the linux boot, until the SDL app kicks in and takes control over the
LCD.

When I compile the kernel without the framebuffer console support, SDL will
not work at all and I get a SDL_Error. When I compile it with the console
support, every thing's all right.

Has anyone any idea about how to remove the annoying blinking cursor or
disable the console on the LCD at all?

Cheers!